Going back to POIIFTFOI.
I still think XF's triple Kang Long You Hui was a BAD plot idea by JY.
You are trying to save a hostage in someone's arms, the last thing you should be doing is to lob a grenade or fire a rocket or 3 at the hostage taker!
What if DCQ had flung Ah Zi into the path of the palm force as a shield? That would be the sensible thing to do. After all, he had time to jump back and raise his own palms in defence after taking the time to fling Ah Zi away.
No matter how accurate the palm strike was (and it was described like a wall, not a point force), DCQ can still throw Ah Zi in front as a shield since he had time to react in defence. Unless the Kang Long You Hui's can be cancelled at the last moment, which seems implausible since they were already 30 feet out in front and there were 3 of them merged.



Reply With Quote

..time flies..
), the super advanced combos that you see is not the hardest part of winning. To me, it feels like exactly the scenario that exists in LOCH ROCH etc. In the beginning you learn how to fireball, dragonpunch, basic combos etc which are the beginning of the martial arts. You can play competitively with your friends on your level, and eventually you think you're good. Then you run into a master who knows like a 15 hit combo, which if he lands, pretty much will kill you or give him a huge advantage. This is kind of like meeting a Qiu Chuji type guy and being awed by his martial arts. Then you move onto the guys who know almost all the combos in the game and create new ones on the fly for new situations, and they completely decimate you, killing you before you even get one hit in. This is like meeting those subpar Great guys like QQR.
