This is actually a pretty cool WuXia themed MMO. In fact I would say the devs have really done their homework. It has:
1. Beautiful scenery ranging from busy marketplaces to pavilions on serene lakes to flower covered mountain trails.
2. A "flying skill" (Qing Gong) system so you can jump on roofs, and carry out acrobatic battles.
3. A craft system for harvesting raw materials and making items such as food, bags, clothing, various pills for internal cultivation, weapons, etc.
4. Various schools to join each with their own skills including classic ones like Shaolin, Wudang, Emei and Gai Bang. Incidentally I didn't see XL18Z listed as a Gai Bang skills so maybe that's JY trademarked.
5. The system is very WuXia themed. You can meditate to recover health and inner power, and use various odd ingredients, exotic locales and group training exercises (in a DDR-like mini-game) to improve your inner power.
6. It covers many of the classic WuXia tropes in its quests.
On the downside (at least for me), it's automatically PvP. So on occasion you'll get jumped while doing some PvE quest. If you're defeated you have about a minute to call for help or just respawn at the closest "hospital". You can also challenge people to friendly duels.
I've spent about 7 hours on it thus far reaching the point where I've joined a school, and picked up a number of martial art moves (went with Scholar with the single sword style). Now I'm kind of directionless so I've been following the main quest a bit, and trying to learn some life skills (picking herbs and mining ore).
Evidently you have to buy food from other players since NPCs don't sell them, and you'll suffer if you go hungry. It's an interesting take on a player driven economy since I think players can set their own prices. I was tempted to learn how to cook to be self efficient but supposedly there are too many cooks already driving down food prices.
The system is pretty complex and nuanced so it probably requires a fair amount of time to be good at it, and the tutorial doesn't seem to cover the more advanced concepts very well (for example as a practitioner of calligraphy I can create pieces of calligraphy that are worth less than the materials that went into them... so I'm not sure what I should be doing with these things. I'm also suppose to be able to annotate martial arts manuals to make cultivation easier but I'm not sure if I can do it for techniques I'm already training in.)
I tend to have an obsessive personality so I've tried to stay away from MMOs. A WuXia themed MMO however was just too difficult to avoid at least trying out. Now that I've tried it, it really difficult for me not fixate on things like trying to max out all of the crafting and cultivation allowed per day, and just enjoy the scenery. This is further complicated by the fact that it requires a fair amount of work to pick up good "flying skills", and whenever I see a mountain top or a large pavilion I feel the need to reach the top to see what's there.
It's free for the first ten hours, and I think past that you can play for free 1 hour a day. The cost is negligible for the full version for me but I'm concerned about spending too much time on this since I can easily see the attraction. On the flip side it feel like I've avoided MMOs for far too long (last one I tried was over a decade ago), and that I should see what's out there just to stay current with technical developments... lest I become the guy complaining not being able to work these newfangled doohickeys... it's an interesting tech demo for UI design, 3D graphics, workflow and network capacity planning if nothing else... not that I need a rationalization.